So basically Gaslands is a death race style racing game where players will race teams of cars around the table all the time trying to win the race and avoid getting shot by the other teams. What I really like is that there is no model range for the game, instead it is played with Matchbox and Hot Wheels cars that are converted to have all sorts of guns, armour and special equipment attached to them. This does make it one of the cheapest miniatures games to get into since a box of 5 cars is only about £5-6 and if you are like me you will already have a bits box full of spare guns and mods from other games like Warhammer 40K. With only 2-4 cars per team in a standard game you can easily have a whole team for the price of lunch.
A Death Race |
Once you have picked your cars and their equipment the cars are deployed. Each turn is then split into gear steps 1-6. Players will take it in turn to activate a car from their team that is in the current gear or higher to move. Once all the cars that are in the current gear or higher have been activated the gear step moves to the next one and players start again activating any cars that are in that gear or higher. So a car in Gear 2 will be able to activate in gear step 1 and gear step 2 while a car in gear 6 will be able to activate in gear steps 1,2,3,4,5 and 6.
The official Token and Template set from gaslands.com |
Once the template is placed you roll your handling dice. The number of these depends on what type of car you are. The results are either "shift" which lets you change gear up or down, "skid" which forces you to take a hazard token and skid to a different finishing point for the move than you though, "spin" which forces you to take a hazard and spin your car up to 90 degrees after it has finished moving or "hazard" which makes you take a hazard. You can also use shift results to discard hazard tokens or negate other dice rolls so you don't spin or skid. Only then do you move your car to its new position and deal with any collisions that might have happened.
Movement Example from gaslands.com |
Cars will then have to take wipe out tests if they have 6 or more hazard tokens, this can cause cars to take damage, flip over though the air and crash into other cars causing even more mayhem. Once the active car has done, the next player picks are car and they start over again.
Some of the models people have done for this game look great and it is definitely one for people that want to make really cool looking cars, you could go as simple as just gluing guns to a Hot Wheels car right up to completely converting and painting it to look like a crazy Mad Max style road warrior car.
I really think this game is simple and fun enough that I could get friends that don't wargame only play boardgames to play it and I am really looking forward to making some cars now I have read through the rules. I still don't think I'm a great painter so might not show off any cars I make here but might show off some cool conversations I make. The models are so cheap I actually plan on making enough for 3 or 4 teams so I can just lend people cars to play with if they don't have their own.
The Gaslands Rule Book |
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